Roblox Avatars Are Helping Gen Z Embrace Their 'Authentic Selves' (2024)

Gaming platform Roblox is still seen by many as a kids' game, but the truth is that its users are growing up. Gen Z players — or players aged 17-24 — are Roblox's fastest-growing demographic, with players aged 13 and older making up more than half of the platform's 70 million users.

In a new survey, Roblox asked 1,500 U.S. and UK users between the ages of fourteen and 26 to describe how they express themselves in the metaverse. It found that avatars and digital fashion are hugely important to Gen Z, sometimes even more than physical fashion.

For those unfamiliar with Roblox, it's important to note that every player is represented in the game by a fully customizable digital avatar, with body options ranging from block figures and bunnies to astronauts and aliens. All kinds of hair, clothing, and even digital-only accessories like floating auras are available, too, so options for expression are practically endless.

We've summarized the most interesting elements of the report below.

Avatars help Gen Z be their "authentic selves"

A significant number of those surveyed (40 percent) said they find it easier to present their authentic selves in the metaverse than in the physical world. In addition to saying that digital self-expression helps build connections with others (29 percent), boosts confidence (24 percent), and allows them to express their true self (21 percent), 36 percent of respondents said their avatar felt "more me" than the version of themselves they post to 2D social media IRL.

The stats also underscore how important digital fashion can be for exploring gender identity. Twenty-nine percent become more open to and comfortable with dressing more gender-fluid, with 29 percent of respondents saying they experiment with "body types somewhat different than mine (bigger, smaller, more muscular, etc.)," 16 percent experiment with non-human body types, and 15 percent experiment with body types that represent other genders.

Avatar style influences what Gen Z wears IRL

The majority of respondents — 84 percent — said their physical style is at least "somewhat" inspired by what their avatar and other avatars wear, while 54 percent specified that they are "very" or "extremely inspired" by their avatar's fashion. The vast majority of Gen Z respondents (88 percent) said that expressing themselves in immersive spaces has likely helped them feel more comfortable expressing themselves in the physical world.

That may be because many said they were also judged two times less on their looks in the metaverse than in the physical world. Plus, 62 percent said they care "a lot" that their avatar looks good to them, while 37 percent said they care "a lot" that what their avatar is wearing looks good to others.

When asked how their avatars' style inspired them to change their IRL style, 42 percent said their avatar's style expanded the kind of fashion they wear, 37 percent said it encouraged them to change their hairstyle, and 34 percent wore bolder, more colorful styles because of their avatar.

Gen Z is willing to spend money on new digital looks

Most Gen Z users are willing to spend real money on styling their digital avatars. When asked what amount they'd be comfortable budgeting each month to spend on digital fashion, 52 percent said up to $10, 19 percent said up to $20, and 18 percent said between $50 and $100.

This year, Roblox users made over 165 billion changes to their avatars (hair, clothes, etc), which is 38 percent more than in 2022. They also bought nearly 1.6 billion digital fashion items and accessories, a 15 percent increase year-over-year.

Brand recognition still matters in the metaverse

If you're hoping to get away from branded clothing in the metaverse, you're out of luck. Roblox reports that three in four Gen Z respondents say wearing digital fashions from a recognized brand is at least "somewhat" important to them, with 47 percent noting it’s "very" or "extremely important" to them.

Plus, brand activations on Roblox do affect how users view the brand in the physical world. A majority — 84 percent — say that they are "somewhat likely" to consider buying from a brand in the physical world after trying on the brand’s item virtually. Fifty percent are "very" or "extremely likely" to do so.

Roblox has invested heavily in building up its branded experiences over the past several years, with immersive worlds from Gucci, Vans, Hello Kitty, and more pulling in millions of visits.

Roblox Avatars Are Helping Gen Z Embrace Their 'Authentic Selves' (2024)

FAQs

Roblox Avatars Are Helping Gen Z Embrace Their 'Authentic Selves'? ›

The vast majority of Gen Z respondents (88 percent) said that expressing themselves in immersive spaces has likely helped them feel more comfortable expressing themselves in the physical world. That may be because many said they were also judged two times less on their looks in the metaverse than in the physical world.

How to get the Roblox girl body? ›

Go to the gear-icon in the upper-right corner of your screen and select Settings in the menu that pops up. On the Settings page, scroll down to the Personal section. Select the appropriate gender icon.

What generation plays Roblox the most? ›

Of the 70.2 million daily active users and 300 million monthly active users, a whopping 60 percent are under 16. Roblox is most popular with youngsters. In fact, 42.3 percent of users are under 13 years old. Roblox demographics are dominated by Gen Alpha and Gen Z, so if those are your target demos, you're in luck.

How did Roblox avatars look in 2006? ›

The first playable avatars were introduced on January 12, 2006. Originally, players would start with a yellow head and arms, green legs, and a blue/light blue/gray torso. The version with a blue torso has become the stereotypical "noob" look in Roblox.

Can a 37 year old play Roblox? ›

Roblox age ratings

These categories are: all ages: content is suitable for everyone with only mild violence or small amounts of unrealistic blood. 9+: content is suitable for everyone aged 9 and older with more instances of mild violence or heavy amounts of unrealistic blood.

Should a 7 year old be on Roblox? ›

Because Roblox is an interactive game that also offers features such as chat boxes, there are risks that parents should be aware of. Although kids might be interacting with other kids, there are also adults on the platform, and harassment and exploitation by predators is a potential risk, points out Knox.

What's better, R6 or R15 in Roblox? ›

If you are going to have many animations, I recommend using R15 as it allows for better animations (more joints available).

Can you meet girls on Roblox? ›

Online dating is harshly condemned on Roblox, and getting a girlfriend would be very difficult unless you know this person very well. Make friends, and maybe something will come out of that, but be very careful, as your Roblox girlfriend may not be in your age group, or even a girl.

Is 14 too old for Roblox? ›

Still, because of the learning potential Roblox offers, Common Sense Media rates it OK for users age 13+.

What gender mostly plays Roblox? ›

Top Roblox Statistics

Brookhaven RP is named the most popular game on Roblox with 34.44 billion visitors. The second region with the largest number of daily active users in Roblox is Asia-Pacific at 23.1%. 53% of users accessing Roblox are Males, with only 39% of females.

Do older kids play Roblox? ›

And those users are aging up. The platform has been wooing older players through the aforementioned high-profile brand and artist collaborations and says users aged 17 to 24 are its fastest growing demographic, accounting for about 22 percent of all daily active users at the end of 2022.

Why is my Roblox avatar weird? ›

Re-Draw Your Avatar

If that's the case, all you should need to do is regenerate them! To do this, simply navigate to your Avatar section and click the "Redraw" link located underneath your avatar's image. It may take a few minutes to complete, but this should fix the issue most of the time.

Did Roblox exist before 2006? ›

The first ever version of Roblox was called Interactive Physics, and was created by David Baszucki in 1989, but later DynaBlocks was created in 2004, by David Baszucki and Eric Cassel. DynaBlocks was tested in 2005, and later renamed to the name we know and love today, Roblox. Roblox was launched in 2006.

What does the old Roblox noob look like? ›

Back in 2006-2011, Roblox noobs used to have a blue torso, green leg limbs, and yellow head and arms. In 2011, they changed the look drastically and later would continue to do so. Many people miss and hate the old noobs, but they will always play a special part in Roblox history.

What age group mostly plays Roblox? ›

Roblox is dominated by young users. 60% of users are under the age of 16. Only 17% of Roblox's users are over 25 years old.

Do 18 year olds play Roblox? ›

The fastest-growing age group on Roblox is 17-to-24-year-olds and in 2022, 38% of our daily active users were 17 and over. As a natural evolution, we're now allowing creators to make content specifically for this audience.

What generation is Roblox? ›

Roblox emerged in a time dominated by digital connectivity, not as a gaming platform, but as the new frontier for interaction among Gen Z and Alpha, redefining the landscape of social media.

Does Gen Z play games? ›

Gaming is the new youth universe

Across APAC, 42% of Gen Alpha and 43% of Gen Z "play games to play with their friends". They're also turning to gaming to deal with stress and anxiety, with 45% of Gen Z youth saying games "help relieve stress and anger".

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